Even in the perfect deck The Capitoline Triad, will not always be a zero mana 7/7 that grants you an Emblem for the rest of the game, and thats ok
I also really enjoy this card for Type Four where it's heavy Black mana cost won't matter since you have infinite mana and it's a bit easier to cast in Commander than other casual formats with its Arcane Signets, Command Towers and Commander's Spheres effects
most, though not all, are foil treated, and if they arent, theyll have extended, full or an alternate art illustration, in comparison to the standard version of the card that can be found in Play Boosters
Still, flip only when strategically viable
However, the possibility of getting to your best Ally cards quicker is the trade-off
The questions are just what the best accompanying spells are at any of point in the metagame, which has made me more proactive in deckbuilding